sltitle00.jpg (53619 bytes)


Use the drop-down menu above to get around The Staging Light

netHoleShot!
The Internet Practice Tree
created by Mark Towslee and Michael Beard

ATTENTION! If you are having trouble getting netHoleShot! to run, please take the time to very carefully read the netHoleShot! Help Page. You *must* have everything configured correctly in order to see and play the game. Yes, it's a pain to get set up, but once you have it, it loads as quickly as any other web page, and is a ton of fun.


To Play: Start by pressing the "Stage" button. This will light the Pre-Stage and Stage bulbs, and activate the tree. Press the "Gas Pedal" button to launch the car. You will see different graphics on this button depending on the value in the delay box. If it's zero, we know you're footbraking it! Otherwise, you get to leave off the transbrake button. A variety of statistics are kept and performance is graphed. Click on either the "Graph" or "Statistics" tab to change which measure of your performance you wish to view. Pressing the "Options" button displays some program options that allow you to customize the way the practice tree works. The "Reset Stats" button clears all of the statistics and starts over with a clean slate.

For general information on reaction times, read the Reaction Time Clinic.

Note: The main limitation with this control is the fact that Windows is a multitasking operating system. This introduces some difficult timing problems. Without getting into all of the details, just be aware that if your computer is performing any type of background processing, accuracy of this practice tree will be negatively affected. Therefore, before pulling into the staging beams be sure that your machine is idle.

Portions of this site make use of ActiveX, VBScript and JavaScript. Microsoft Internet Explorer 3.0. is the recommended browser.

Best experienced with
Microsoft Internet Explorer
Click here to start.

If you don't see the words "Internet Explorer detected", printed below, you cannot fully appreciate the content this site provides.


Copyright © 1996-2003 Michael G. Beard

Main Sections